Upcoming Updates for HardKnocks! Audio & Graphic Content + Bug Fixes!


Okay... so the publishing of the project hasn't gone as smooth as I wanted, but I learned a lot, thanks for your patience.

On that note, the demo is now finally at an acceptable level of polish for game-play. The focus now is adding audio, improving graphics and fixing bugs.

Upcoming Updates: 

Grapical:

- T-Rex running & dying animation

- new sprite for juvenile Alamosaurus

- juvenile Alamosaurus running animation

new mountain, boulder, and tree sprites

- improved nest sprite

Audio:

- sound effects for actions (stomping, chewing, roars)

- juvenile Alamosaurus cries when lost

- ambient music

Current Known Bugs:

- double points gaining on one tail whack. Multiple hits are registering for singular impact hits in general; which is undesired

- T-Rex sometimes will not play certain animations When hit (probably related to tail impact issue)

- the mountain will lose some texture on replay (will be fixed when I replace the mountain)

- tail has unwanted jitters

- tail will sometimes get caught in other objects and stretch at ridiculous lengths; rarely resulting in the tail disappearing entirely as well

Immediate Updates for Today:

- rework of the tutorial UI

- show level objective on current level

- show high scores of each level on level selector

Finale Notes:

I've worked really hard on this game and will keep improving it, along with my other games. I will fix the more prominent bugs but am more focused on adding small amounts of content. I also want to add more prehistoric creatures that lived in the late Cretaceous. Let me know what are some of your suggestions. All the feedback I can get will help me with this process. 

If you were curious about some of the other projects I'm working on; check out "..Game Dev Career"  at  https://ardentevdesigns.blogspot.com/

Thanks!

Files

HardKnocks.demo.v6.zip Play in browser
16 days ago

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